Floodlights illuminate objects uniformly from a specific point in all directions, and it is best to use them to simulate light bulbs and candles.
Main scope of application: billboards, highways, railway tunnels, bridges and culverts, squares, buildings, etc.
Omni: The floodlight is a "point source" that can be uniformly illuminated in all directions. Its illumination range can be adjusted arbitrarily, and it can project shadows on objects. Floodlights are one of the most widely used sources in renderings. "Standard floodlights" are used to illuminate the entire scene, with no specific scope. In the scene, multiple floodlights can be used to coordinate the effects to produce better results. It should be noted that the floodlights cannot be built too much, otherwise the renderings will appear dull and dull. Therefore, in the usual renderings, pay more attention to the impact of lighting parameters and layout on the light perception of the entire rendering scene, accumulate experience, master the matching skills of lighting.